Dante X Mussa

Digital Animation

Dante Mussa is a Digital Animation artist and will be a December 2026 BFA graduate from the University of Colorado Denver, specializing in lighting, prop modeling, and texturing. Through his studies he has developed skills across a range of industry tools, with a focus on crafting assets and atmospheres that make a world feel real. On his senior short film, he contributed as a character lighter, texturer, and modeler, working primarily in Maya and Substance Painter. The same determination that earned him the rank of Eagle Scout carries into his art — he moves at his own pace, but he always gets there. He is currently seeking junior 3D artist opportunities in the games and animation industries.